Poxa estou tendo travadinha inritantes no meu dead island repited minha placa de video é uma 6470m (depois que atualizei para o driver 13.1 ficou 6400m SERIES ) bom , no dead island tudo no high nenhum travamento , agora nesse Ripited dão muitas travadinhas com FPS bom! se alguem tivesse uma solução eu ficarei agradecido!
Travadinhas inritantes - Dead Island: Riptide
Repare numa coisa amigo, veja se você ta com esse travamento somente quando você anda, se sim, estou com o mesmo problema aqui, jogo roda fluidamente, só que quando começa a andar, fica travando! ):
PC: Gigabyte 970A-UD3 Rev.3.0 // AMD Vishera FX8320 @3.5Ghz + Corsair A50 // Corsair DDR3 1333Mhz 2x4Gb // ASUS Nvidia GTX 760 2GB GDDR5 // HD Western Digital 320GB Sata + HD Seagate Barracuda 2TB Sata// Cooler Master GX Bronze 550W Reais
O meu esta com o mesmo problema !!!!
*INTEL CORE i7-3820 4.80GHZ
*G.Skill RipjawsZ 16GB DDR3 2133MHZ
*NVIDIA GEFORCE GTX1070 ASUS STRIX
*WATER COOLER H105 CORSAIR
*SSD RAID0 480GB SATAIII
*HD 2 TERA SEAGATE SATA3
*MB ASUS P9X79-PRO 2011
*FONTE ENERMAX 1050W
*Windows 10 PRO 64BITS
*HEADSET RAZER KRAKEN
*GABINETE ARVINA SENTEY GS-6400
*MOUSE MICROSOFT SIDEWINDER X5*
Muito travado o jogo...o normal rodava de boa
É só quando ando ocorre travadas... quando estou parado roda fluentemente, djman estamos com o mesmo problema travadas quando movimentaamos o personagen :/
Esses jogo hoje em dia ta tudo bugado meu deus!!! tem que ficar esperando patch driver ta foda joga no pc !!!!
*INTEL CORE i7-3820 4.80GHZ
*G.Skill RipjawsZ 16GB DDR3 2133MHZ
*NVIDIA GEFORCE GTX1070 ASUS STRIX
*WATER COOLER H105 CORSAIR
*SSD RAID0 480GB SATAIII
*HD 2 TERA SEAGATE SATA3
*MB ASUS P9X79-PRO 2011
*FONTE ENERMAX 1050W
*Windows 10 PRO 64BITS
*HEADSET RAZER KRAKEN
*GABINETE ARVINA SENTEY GS-6400
*MOUSE MICROSOFT SIDEWINDER X5*
aki um video de como arrumar
YnZLb1NncXhkaE0=
Esse problema tinha antes no primeiro jogo, provavelmente deve ser um problema da engine
Eu já fiz essa parada ai, só que ele tira a repetição de tecla quando ela é pressionada, e eu acho isso útil no dia a dia, não queria tirar essa opção
Fora que jogo não tira totalmente essas travadas, em momentos de muito movimento do jogo, onde requer que várias teclas sejam clicadas, o travamento ainda ocorre.
O mais foda ainda que tem gente que não tem esse problema, o jogo roda tranquilo sem esses travamentos!!
PC: Gigabyte 970A-UD3 Rev.3.0 // AMD Vishera FX8320 @3.5Ghz + Corsair A50 // Corsair DDR3 1333Mhz 2x4Gb // ASUS Nvidia GTX 760 2GB GDDR5 // HD Western Digital 320GB Sata + HD Seagate Barracuda 2TB Sata// Cooler Master GX Bronze 550W Reais
Se o seu controle for genérico vc baixa este programa que emula controle de xbox ta ai o link URLaHR0cDovL3d3dy5tZWRpYWZpcmUuY29tLz96bWF0a2NuMWFsag== copia os arquivos para a pasta do jogo e executa o XInputTest feche e depois abra o xbox360cemu.ini apague tudo e copie isso
[Options]
UseAutoPad=0 #use 0 to 1; automatically make other PAD to PAD1 after detecting movement
UseInitBeep=1 #use 0 to 1; default 1; beep on init
#Logitech Cordless Rumblepad 2 / Generic Rumble Controller
[PAD1]
Index=0 #controller index in game controllers list; 0 is first; -1 to ignore this pad
Left Analog X=1 #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
Left Analog Y=-2 #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
Right Analog Y=-6 #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
Right Analog X=3 #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
Left Analog X Linear=0 #-100 to +100 raise this number to increase sensitivity near center
Left Analog Y Linear=0 #-100 to +100 raise this number to increase sensitivity near center
Right Analog X Linear=0 #-100 to +100 raise this number to increase sensitivity near center
Right Analog Y Linear=0 #-100 to +100 raise this number to increase sensitivity near center
Left Analog X+ Button=0 #button id; 0 to disable
Left Analog X- Button=0 #button id; 0 to disable
Left Analog Y+ Button=0 #button id; 0 to disable
Left Analog Y- Button=0 #button id; 0 to disable
Right Analog X+ Button=0 #button id; 0 to disable
Right Analog X- Button=0 #button id; 0 to disable
Right Analog Y+ Button=0 #button id; 0 to disable
Right Analog Y- Button=0 #button id; 0 to disable
D-pad POV=1 #POV index; 0 to disable
D-pad Up=0 #button id; 0 to disable
D-pad Down=0 #button id; 0 to disable
D-pad Left=0 #button id; 0 to disable
D-pad Right=0 #button id; 0 to disable
A=3 #button id; 0 to disable
B=2 #button id; 0 to disable
X=4 #button id; 0 to disable
Y=1 #button id; 0 to disable
Left Shoulder=7 #button id; 0 to disable
Right Shoulder=8 #button id; 0 to disable
Back=9 #button id; 0 to disable
Start=10 #button id; 0 to disable
Left Thumb=11 #button id; 0 to disable
Right Thumb=12 #button id; 0 to disable
Left Trigger=5 #button id; precede with 'a' for an axis; eg; a-6; for a slider precede with 's' eg; s-1
Right Trigger=6 #button id; precede with 'a' for an axis; eg; a-6; for a slider precede with 's' eg; s-1
UseForceFeedback=1 #use 0 to 1; default 0
ForceLargeGain=10000 #use 0 to 10000; default 10000; effect intensity
ForceLargePeriod=120000 #use 0 to 200000; default 120000; effect frequency; wheel only
ForceLargeFadeTime=10 #use 0 to 100; default 10
ForceLargeFadeIn=0 #use 0 to 1; default 1
ForceLargeFadeOut=0 #use 0 to 1; default 1
ForceLargeStartMag=0 #use 0 to 10000; default 2000; effect will begin with this value
ForceSmallGain=10000 #use 0 to 10000; default 10000; effect intensity
ForceSmallPeriod=30000 #use 0 to 200000; default 30000; effect frequency; wheel only
ForceSmallFadeTime=10 #use 0 to 100 default 10
ForceSmallFadeIn=0 #use 0 to 1; default 1
ForceSmallFadeOut=0 #use 0 to 1; default 1
ForceSmallStartMag=0 #use 0 to 10000; default 2000; effect will begin with this value
WheelInertiaGain=2500 #use 0 to 10000; default 2500; effect intensity; wheel only
WheelSpringGain=5000 #use 0 to 10000; default 5000; effect intensity; wheel only
SteeringWheel=0 #use 0 to 1; enable for all wheel effects
#Logitech G25 Racing Wheel / Generic Wheel
[PAD2]
Index=-1 #controller index in game controllers list; 0 is first; -1 to ignore this pad
Left Analog X=1 #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
Left Analog Y=7 #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
Right Analog X=7 #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
Right Analog Y=7 #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
Left Analog X Linear=30 #-100 to +100 raise this number to increase sensitivity near center
Left Analog Y Linear=0 #-100 to +100 raise this number to increase sensitivity near center
Right Analog X Linear=0 #-100 to +100 raise this number to increase sensitivity near center
Right Analog Y Linear=0 #-100 to +100 raise this number to increase sensitivity near center
Left Analog X+ Button=0 #button id; 0 to disable
Left Analog X- Button=0 #button id; 0 to disable
Left Analog Y+ Button=0 #button id; 0 to disable
Left Analog Y- Button=0 #button id; 0 to disable
Right Analog X+ Button=0 #button id; 0 to disable
Right Analog X- Button=0 #button id; 0 to disable
Right Analog Y+ Button=0 #button id; 0 to disable
Right Analog Y- Button=0 #button id; 0 to disable
D-pad POV=1 #POV index; 0 to disable
D-pad Up=0 #button id; 0 to disable
D-pad Down=0 #button id; 0 to disable
D-pad Left=0 #button id; 0 to disable
D-pad Right=0 #button id; 0 to disable
A=18 #button id; 0 to disable
B=19 #button id; 0 to disable
X=17 #button id; 0 to disable
Y=16 #button id; 0 to disable
Left Shoulder=6 #button id; 0 to disable
Right Shoulder=5 #button id; 0 to disable
Back=8 #button id; 0 to disable
Start=7 #button id; 0 to disable
Left Thumb=3 #button id; 0 to disable
Right Thumb=4 #button id; 0 to disable
Left Trigger=a-6 #button id; precede with 'a' for an axis; eg; a-6; precede with 's' for a slider eg; s-1
Right Trigger=a-2 #button id; precede with 'a' for an axis; eg; a-6; precede with 's' for a slider eg; s-1
UseForceFeedback=1 #use 0 to 1; default 0
ForceLargeGain=8000 #use 0 to 10000; default 10000; effect intensity
ForceLargePeriod=120000 #use 0 to 200000; default 120000; effect frequency; wheel only
ForceLargeFadeTime=10 #use 0 to 100; default 10
ForceLargeFadeIn=0 #use 0 to 1; default 1
ForceLargeFadeOut=1 #use 0 to 1; default 1
ForceLargeStartMag=1000 #use 0 to 10000; default 2000; effect will begin with this value and end with 10000
ForceSmallGain=8000 #use 0 to 10000; default 10000; effect intensity
ForceSmallPeriod=30000 #use 0 to 200000; default 30000; effect frequency; wheel only
ForceSmallFadeTime=10 #use 0 to 100; default 10
ForceSmallFadeIn=0 #use 0 to 1; default 1
ForceSmallFadeOut=1 #use 0 to 1; default 1
ForceSmallStartMag=1000 #use 0 to 10000; default 2000; effect will begin with this value and end with 10000
WheelInertiaGain=2500 #use 0 to 10000; default 2500; effect intensity; wheel only
WheelSpringGain=5000 #use 0 to 10000; default 5000; effect intensity; wheel only
SteeringWheel=1 #use 0 to 1; enable for all wheel effects
depois abra o jogo
Não são todos que tem controle genérico meu, o certo seria acha uma solução pra isso sem precisar compra um controle!
PC: Gigabyte 970A-UD3 Rev.3.0 // AMD Vishera FX8320 @3.5Ghz + Corsair A50 // Corsair DDR3 1333Mhz 2x4Gb // ASUS Nvidia GTX 760 2GB GDDR5 // HD Western Digital 320GB Sata + HD Seagate Barracuda 2TB Sata// Cooler Master GX Bronze 550W Reais
Aí beleza e se eu preferir jogar com teclado e mouse? Vou ter que jogar com travadas por causa disso? Na moral maior embaço isso. Mas obrigado pela informação colega. Vai ajudar alguns que tem controle.
Intel Core i7 8700K
Watercooler Corsair H80i
Gigabyte Z370M-D3H
2x16GB DDR4 HyperX Predator 3200Mhz
Nvidia GTX 1080 Gigabyte G1 Gaming
300GB Intel SSD 320 Series
1x3TB Western Digital Green SATA III
1x4TB Western Digital Gold SATA III
Corsair RM850W Power Supply
Gabinete PCYes Jaguar V2
Mouse Logitech G403 Prodigy
Teclado Motospeed CK108 - Black Switch
Mousepad Large XL World Map 90X30