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Tirar um pouco do lag - I Am Alive

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Tirar um pouco do lag - I Am Alive / I Am Alive
yesoyam
yesoyam arrow_drop_down
    star_borderstar_border
    Novato
    ID: #3215877
    Membro desde
    # Tirar um pouco do lag
    Resposta de yesoyam.

    Entre na pasta do jogo arquivos de programas Ubisoft / I Am Alive /src / System /procure por UserSettings.ini exclue tudo que tem la e cole isso

    [SystemValidation]

    RunValidation=False

    LastAdapterNumber=0

    [DefaultPlayer]

    Name=Player

    Class=EchelonCharacter.ESam

    team=1

    Local=True

    UseCharacterControl=true

    [Engine.PlayerInput]

    bInvertMouseUp=False

    bInvertMouseSide=False

    MouseSensitivity=100.0

    [Engine.PlayerController]

    DesiredFOV=75.0

    DefaultFOV=75.01

    m_MinPushForce=0.020

    m_MaxPushForce=0.900

    m_fButtonMashMouseTurnDeadZone=1.0

    m_fButtonMashMouseTurnMultiplier=0.5

    [Engine.MarketingCamInput]

    JoyX=Axis aStrafeCam DeadZone=0.3

    JoyY=Axis aForwardCam DeadZone=0.3

    JoyZ=Axis aTurnCam DeadZone=0.0

    JoyV=Axis aLookUpCam DeadZone=0.0

    JoyR=Axis aFireCam DeadZone=0.0

    JoyU=Axis aAltFireCam DeadZone=0.0

    [Engine.Input]

    Aliases[0]=(Command="",Alias="Fire")

    Aliases[1]=(Command="",Alias="ModifierAction")

    Aliases[2]=(Command="AnalogUp | Axis aForward Speed=+1.0",Alias="MoveForward")

    Aliases[3]=(Command="AnalogDown | Axis aForward Speed=-1.0",Alias="MoveBackward")

    Aliases[4]=(Command="AnalogLeft | Axis aStrafe Speed=-1.0",Alias="StrafeLeft")

    Aliases[5]=(Command="AnalogRight | Axis aStrafe Speed=+1.0",Alias="StrafeRight")

    Aliases[6]=(Command="NormalActionPressed",Alias="NormalAction")

    Aliases[7]=(Command="",Alias="AggressiveAction")

    Aliases[8]=(Command="Button bAnalogLeft | SwitchHandness | SideToWall | ZoomInOut",Alias="AnalogLeftDown")

    Aliases[10]=(Command="ViewClassRadii Pawn",Alias="ViewTeam")

    Aliases[11]=(Command="",Alias="SpecialAction")

    Aliases[12]=(Command="PauseMenuPressed",Alias="PauseMenu")

    Aliases[13]=(Command="",Alias="StealthAction")

    Aliases[14]=(Command="ShowNavPoints",Alias="ShowNavPoints")

    Aliases[15]=(Command="Health",Alias="Health")

    Aliases[16]=(Command="ShowDebug",Alias="ShowDebug")

    Aliases[17]=(Command="OpsatMenu",Alias="OpsatMenu")

    Aliases[19]=(Command="Reverse",Alias="reverse")

    Aliases[20]=(Command="ViewClass Pawn",Alias="ShowAllPawns")

    Aliases[22]=(Command="Button bFreeCamDPadUp",Alias="DPadUp")

    Aliases[23]=(Command="Button bFreeCamDPadDown",Alias="DPadDown")

    Aliases[24]=(Command="Button bFreeCamDPadRight",Alias="DPadRight")

    Aliases[25]=(Command="Button bFreeCamDPadLeft",Alias="DPadLeft")

    Aliases[26]=(Command="",Alias="AnalogUp")

    Aliases[27]=(Command="",Alias="AnalogDown")

    Aliases[28]=(Command="",Alias="AnalogLeft")

    Aliases[29]=(Command="",Alias="AnalogRight")

    Aliases[30]=(Command="",Alias="AnalogRightDown")

    Aliases[31]=(Command="AxisMod SpeedInc=0.25",Alias="MouseWheelUp")

    Aliases[32]=(Command="AxisMod SpeedInc=-0.25",Alias="MouseWheelDown")

    Aliases[33]=(Command="",Alias="ShowHealth")

    Aliases[34]=(Command="",Alias="InventoryAction")

    Aliases[35]=(Command="",Alias="HackingAction")

    Aliases[36]=(Command="StartDelayedPix",Alias="DelayedPix")

    Aliases[37]=(Command="voice on | OnRelease voice off | NoHold",Alias="VoiceKey")

    Aliases[38]=(Command="AxisMod Walking",Alias="Walk")

    Aliases[39]=(Command="HUD TOGGLE_ALL | TOGGLEPICKABLEHIGHLIGHT",Alias="MarketingCaptureSettings")

    LeftMouse= // don't bind this

    RightMouse=

    MiddleMouse=EnableDebugPicker

    Shift|MiddleMouse=EnableDebugEditActorPicker

    MouseWheelUp=MouseWheelUp

    MouseWheelDown=MouseWheelDown

    Tab=

    Enter=PauseMenu //Interaction

    Shift=Jump | GhostDown

    Alt= // don't bind this because it prevents alt-tab/enter from working!

    Ctrl=VoiceKey

    Pause=Pause

    CapsLock=toggleDXTNoise

    Escape=DisableDebugPicker

    Space=Jump | TOGGLEVIEWPORTSIZE | DelayedPix

    PageDown=ReviveSam

    End=menuexec cmd=setgamesettings args=index=13[value=1

    Left=

    Up=

    Right=

    Down=

    Insert=add weapon p99

    Delete=add resources

    0=rend bound

    1=rmode 1

    2=rmode 6

    3=rmode 5

    4=rmode 2

    5=REND DEBUGHUD | TTAG STAMINA

    6=rmode 51

    7=SHOWDEBUGDRAW | AKAUDIO AKDEBUG SHOWZONES

    8=l3d-post | l3d-fog

    9=l3d-fog | stat player

    F1=Next

    F2=ShowDebug

    F3=ShowObjectives | ShowNavPoints

    F4=ViewTeam

    F5= // Binding this key is very annoying for debugging in VS

    F6=LOADINITIALCHECKPOINT

    F7=KillTarget

    F8=Quit

    F9=Shot

    F10=StepOneFrame

    F11=Brightness +

    F12=Contrast +

    Equals=OVERDRAW

    Comma=

    Minus=Stat Particle

    Period=l3d-stat

    Slash=STAT PATTERN

    LeftBracket=

    Backslash=ShowAllPawns

    RightBracket=

    MouseX=Axis aMouseX Speed=0.003

    MouseY=Axis aMouseY Speed=0.003

    MouseW=

    None=

    Cancel=

    Backspace=

    PageUp=

    home=menuexec cmd=setgamesettings args=index=13[value=0

    Select=

    Print=

    Execute=

    PrintScrn=

    Help=

    A=StrafeLeft

    B=Stat sound

    C=DEBUGCAM

    D=StrafeRight

    E=

    f=Stat FPS

    G=Stat Game

    H=Stat Havok

    I=

    J=

    K=Stat AI

    L=Stat LineCheck

    M=ShowDebugAIPawnInfo

    N=changedactorstats

    O=DPadLeft

    P=DPadRight

    Q=

    R=stat render

    S=MoveBackward

    T=

    U=

    V=ShowAnimInfo

    W=MoveForward

    X=show particles

    Y=

    Z=

    NumPad0=Show GIZMO

    NumPad1=SHOWDEBUGDRAW

    NumPad2=fixdt | setdt dt=0.005

    NumPad3=Show RADII

    NumPad4=fixdt | setdt dt=0.033333

    NumPad5=rend phantom

    NumPad6=ea class=eplayercontroller

    NumPad7=HAVOK ISLANDS

    NumPad8=rend ragdoll

    NumPad9=rend havok

    GreyStar=startavi file=test.avi fps=30

    GreyPlus=NPCHEARING

    GreyMinus=refvoice

    Separator=

    NumPadPeriod=SCREENDEBUG

    GreySlash=stopavi

    F13=Walk

    F14=

    F15=

    F16=

    F17=

    F18=

    F19=

    F20=

    F21=

    F22=

    F23=

    F24=

    NumLock=ToggleCrNoise

    ScrollLock=stat texture

    LShift=

    RShift=

    LControl=

    RControl=

    Semicolon=Stat DL

    Tilde=

    SingleQuote=Strafe

    Attn=

    CrSel=

    ExSel=

    ErEof=

    Play=

    Zoom=

    NoName=

    PA1=

    OemClear=

    MouseZ=

    Joy1=NormalAction

    Joy2=AggressiveAction

    Joy3=StealthAction

    Joy4=SpecialAction

    Joy5=HackingAction

    Joy6=InventoryEquip

    Joy7=DisplayObjectives | MindMenu | DelayedPix

    Joy8=PauseMenu

    Joy9=AnalogLeftDown

    Joy10=AnalogRightDown

    Joy11=Fire

    Joy12=ModifierAction

    Joy13=DPadUp

    Joy14=DPadRight

    Joy15=DPadDown

    Joy16=DPadLeft

    JoyX=Axis aStrafe DeadZone=0.0

    JoyY=Axis aForward DeadZone=0.0

    JoyZ=Axis aTurn DeadZone=0.0

    JoyV=Axis aLookUp DeadZone=0.0

    JoyR=Axis aAltFire DeadZone=0.0

    JoyU=Axis aFire DeadZone=0.0

    XBoxControllerAxis=false

    AnalogUp=AnalogUp

    AnalogDown=AnalogDown

    AnalogLeft=AnalogLeft

    AnalogRight=AnalogRight

    FirstRepeatDelay=0.5

    RepeatDelay=0.25

    AnalogThreshold=0.8

    Shift|Tab=

    Shift|Enter=NPCVision

    Shift|CapsLock=

    Shift|Escape=

    Shift|Space=NPCShot

    Shift|PageDown=toggleslowmotion

    Shift|End=ldbm ContainerVisCell

    Shift|Left=seqprevpage

    Shift|Up=

    Shift|Right=seqnextpage

    Shift|Down=

    Shift|Insert=ldbm LightOverlap

    Shift|Delete= RECOVER MAXSTAMINA=0.0

    Shift|1=ldbm None

    Shift|2=ldbm LightCost

    Shift|3=ldbm LitActors

    Shift|4=ldbm LightBatches

    Shift|5=ldbm LightPasses

    Shift|6=ldbm LightVolumes

    Shift|7=ldbm AmbCubeVolume

    Shift|8=ldbm AmbCubeGraph

    Shift|9=ldbm SpecCubeVolume

    Shift|0=ldbm SpecCubeGraph

    Shift|F1=ACTALOG STATE NEWSTATE=1 | LANG=int

    Shift|F2=ACTALOG STATE NEWSTATE=2 | LANG=fra

    Shift|F3=ACTALOG STATE NEWSTATE=3 | LANG=deu

    Shift|F4=ACTALOG STATE NEWSTATE=4 | LANG=esp

    Shift|F5=ACTALOG STATE NEWSTATE=5 | LANG=ita

    Shift|F6=open ?restart

    Shift|F7=

    Shift|F8=

    Shift|F9=

    Shift|F10=

    Shift|F11=

    Shift|F12=seqshowflow

    Shift|Equals=ldbm StructureToCubeVis

    Shift|Comma=CycleCameraVisualDebug

    Shift|Minus=ldbm CubeToStructureVis

    Shift|Period=l3d-visibility

    Shift|Slash=

    Shift|LeftBracket=

    Shift|Backslash=

    Shift|RightBracket=

    Shift|None=

    Shift|Cancel=

    Shift|Backspace=ldbm ShadowCasters

    Shift|PageUp=ldbm ShadowLightZoneVis

    Shift|home=ldbm ContainerCell

    Shift|Select=

    Shift|Print=

    Shift|Execute=

    Shift|PrintScrn=

    Shift|Help=

    Shift|A=ACTOR SELECT ALL

    Shift|B=BRUSH RESET

    Shift|C=FREECAM

    Shift|D=ACTOR DUPLICATE

    Shift|E=IMPULSE

    Shift|F=SHOW AOVOLUMES

    Shift|G=stat xstat

    Shift|H=TTAG GEOGRID

    Shift|I=DP

    Shift|J=JIRA_ISSUE

    Shift|K=DEBUGCAM

    Shift|L=AI_TESTLKP

    Shift|M=l3d-md

    Shift|N=SELECT NONE

    Shift|O=MPAssignInformer

    Shift|P=PARTICLE REMOVE

    Shift|Q=AI_CYCLEGUN

    Shift|R=AI_TEST

    Shift|S=TRIGGERSWITCH

    Shift|T=l3d-stat

    Shift|U=VISUAL_INTERACTION_RELOAD

    Shift|V=ACTOR SELECT INVERT

    Shift|W=widescreen

    Shift|X=FIXCAM

    Shift|Y=l3d-section-cost

    Shift|Z=ACTOR SELECT NONE

    Shift|GreyStar=slowmotion ratio=1.0

    Shift|GreyPlus=slowmotion ratio=+

    Shift|GreyMinus=slowmotion ratio=-

    Shift|Separator=

    Shift|GreySlash=ldbm RenderOccluders

    Shift|Pause=NetPause

    Ctrl|Tab=

    Ctrl|Enter=

    Ctrl|Pause=

    Ctrl|CapsLock=

    Ctrl|Escape=

    Ctrl|Space=

    Ctrl|PageDown=

    Ctrl|End=SEQSKIP

    Ctrl|Left=BONELIGHTVALMINUS

    Ctrl|Up=BONELIGHTTHRESHPLUS

    Ctrl|Right=BONELIGHVALTPLUS

    Ctrl|Down=BONELIGHTTHRESHMINUS

    Ctrl|Insert=

    Ctrl|Delete=

    Ctrl|1=pdbm None

    Ctrl|2=pdbm Normal

    Ctrl|3=pdbm Soft

    Ctrl|4=pdbm Volumetric

    Ctrl|5=pdbm DeadPixels

    Ctrl|6=pdbm Overdraw

    Ctrl|7=pdbm AmbientLight

    Ctrl|8=pdbm PixelLight

    Ctrl|9=pdbm VertexLight

    Ctrl|0=visimp

    Ctrl|F1=controlmapping 1

    Ctrl|F2=controlmapping 2

    Ctrl|F3=controlmapping 3

    Ctrl|F4=

    Ctrl|F5=

    Ctrl|F6=open ?restartbb

    Ctrl|F7=

    Ctrl|F8=

    Ctrl|F9=

    Ctrl|F10=

    Ctrl|F11=

    Ctrl|F12=

    Ctrl|Equals=UNLOCK_ALL_ACHIEVEMENTS

    Ctrl|Comma=

    Ctrl|Minus=

    Ctrl|Period=

    Ctrl|Slash=

    Ctrl|LeftBracket=

    Ctrl|Backslash=

    Ctrl|RightBracket=

    Ctrl|None=

    Ctrl|Cancel=

    Ctrl|Backspace=

    Ctrl|PageUp=

    Ctrl|home=

    Ctrl|Select=

    Ctrl|Print=

    Ctrl|Execute=

    Ctrl|PrintScrn=

    Ctrl|Help=

    Ctrl|A=ADD WEAPON P99

    Ctrl|B=PARTICLES_UPDATE

    Ctrl|C=ADD WEAPON MACHETE

    Ctrl|D=ADD CLASS=ECHELON.GI_FOODCAN

    Ctrl|E=ADD WEAPON BOW

    Ctrl|F=DIS2ACTOR

    Ctrl|G=stat game big

    Ctrl|H=TOGGLEPHYSICALBBOX

    Ctrl|i=STAT GAMEPLAY

    Ctrl|J=ADD RESOURCES

    Ctrl|K=

    Ctrl|L=TRACETAG BONELIGHT

    Ctrl|M=MarketingCaptureSettings

    Ctrl|N=

    Ctrl|O=

    Ctrl|P=GEARPROFILE

    Ctrl|Q=

    Ctrl|R=ADD RETRYCHECKPOINT

    Ctrl|S=ADD WEAPON BOW

    Ctrl|T=

    Ctrl|U=

    Ctrl|V=TOGGLEANIMDEBUG

    Ctrl|W=Stat PLAYERLOCATION

    Ctrl|X=SHOWSUBNAV-test1

    Ctrl|Y=

    Ctrl|Z=LD_TEST

    Ctrl|GreyStar=

    Ctrl|GreyPlus=

    Ctrl|GreyMinus=

    Ctrl|Separator=

    Ctrl|NumPadPeriod=

    Ctrl|GreySlash=

    Ctrl|Pause=

    [Engine.HUD]

    HudMode=0

    Crosshair=0

    [DefaultVideoOptions]

    VisualQuality=0

    StartupFullscreen=True

    FullscreenViewportX=640

    FullscreenViewportY=480

    MaxRefreshRate=30

    WindowedViewportX=1280

    WindowedViewportY=720

    UseVSync=False

    UseHDR=True

    MonitorAspect=1.333333

    ShadowQuality=0

    TextureQuality=0

    MeshQuality=0

    EnvDetail=1

    RealtimeReflections=False

    MaxAnisotropy=0

    MultiSampleType=0

    [Engine.Display]

    AdapterNumber=0

    DisableShaderOptims=False

    UseTripleBuffering=False

    [Inputs]

    ControllerType=KT_LOGITECH

    KeyboardLayout=KT_DEFAULT

    UseXInputByDefault=True

    [UserVideoOptions.IAAPlayer]

    VisualQuality=0

    StartupFullscreen=True

    FullscreenViewportX=640

    FullscreenViewportY=480

    MaxRefreshRate=60

    WindowedViewportX=1280

    WindowedViewportY=720

    UseVSync=False

    UseHDR=True

    MonitorAspect=1.777778

    ShadowQuality=1

    TextureQuality=0

    MeshQuality=0

    EnvDetail=2

    RealtimeReflections=False

    MaxAnisotropy=1

    MultiSampleType=0

    82adriano82
    82adriano82 arrow_drop_down
      star_border
      Curioso
      ID: #3215878
      Membro desde
      # Nada a ver com tirar lag
      Resposta de 82adriano82.

      Isso realmente fucionou em seu pc? pq no meu deu mais lag ainda. lol,,,.

      Andyrk
      Andyrk arrow_drop_down
        starstarstarstar
        Sabe Pouco
        ID: #3215879
        Membro desde
        Masculino, 27 anos, Solteiro
        # Re: Tirar um pouco do lag
        Resposta de Andyrk.

        Isso funciona?

        muver6
        muver6 arrow_drop_down
          star_border
          Curioso
          ID: #3215880
          Membro desde
          Masculino, 30 anos, Solteiro
          # Da é mais lag
          Resposta de muver6.

          Essas confg ai deixa é o jogo com as ops no medio quase no maximo, acho que ele postou ai so p sacanear.

          Diblack

          DaviiS
          DaviiS. arrow_drop_down
            star_border
            Curioso
            ID: #3215881
            Membro desde
            # Re: Tirar um pouco do lag
            Resposta de DaviiS..

            Prefiro jogar em modo janela e em 512x384 os graficos ficam bonitos e rodou bem aqui (não tenho placa de video só intel g41)

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