Tests: 2gigs vs. 1gig
I'm tired of hearing people argue about games needing more than one gig of memory and having to reply that they don't and you won't notice the difference. I recently decided to run some tests and see if what I was saying is true. Here is what I did and what I got:
Method:
I ran two games for my little test: Battlefield 2, a game which is often said to take 2 gigabytes of memory and UT2K4, my favorite game, generally acknowledged to run fine on one gig of memory. I started up the system and then opened up BF2 and loaded the last map, whatever it's called, can't remember. The I noted the result and then did the same for UT2K4 on AS - Mother Ship. I played both games a little to see if there was any stuttering. Finally, rebooting was in order and so I did. Took out a gig and ran the same tests. Pretty self-explanatory.
Here are the specs of the system I used for testing:
MSI K8N NeoII Platinum
AMD Athlon64 3200+ Winchester core
Built by ATi Radeon 9800pro
2X Maxtor 160gig HDDs, RAID-0
Creative Labs Sound Blaster Audigy 2ZS
1 gigabyte/2 gigabytes of system memory, PC3200
Nothing was overclocked for these tests.
Results:
2GB System Memory:
BF2
Map loading time: 48.19S +/- 1s
No stuttering
UT2K4
Map loading time: 26.82.82s +/- 1s
No stuttering
1GB system Memory:
BF2
Map loading time: 55.41s +/- 1s
No stuttering
UT2K4
Map loading time: 31.35s +/- 1s
No stuttering
1GB system Memory, less processes:
BF2
Map loading time: 49.64s +/- 1s
No stuttering
UT2K4
Map loading time: 29.31s +/- 1s
No stuttering
Conclusion:
Well, I was right and wrong at the same time. I didn't really feel a noticeable difference, even though there was in fact one while loading the maps, up to over 7 second difference in fact. UT2004 was impacted, which surprised me. I would never have thought that a game which seemed to use less than a gig was actually affected when memory was added. Now, while doubling up on memory does produce results, you have to realize that it will hurt your overclockability as well. Also note that there was no stuttering in-game in any case and that closing memory-hogging applications like FAH made a fair difference when running a gig, almost bringing you up to par with double the memory.
If you don't mind paying two times as much on system memory for that 7 second increase when running memory hogging processes and losing overclockability then go for it. Otherwise I would suggest sticking with a gigabyte for now.
__________________________________
URLRGVybWFsb2dpY2EtLTs7LS1odHRwOi8vd3d3LnJ5LmNvbS5hdS9zdG9yZS9kZXJtYWxvZ2ljYS1jLTQwOS5odG1s
URLTWljaGlnYW4gcmVzdW1lLS07Oy0taHR0cDovL21pY2hpZ2FuLXJlc3VtZS5jb20v